Jikelele | |
Imodeli | I-COT101-Cak03-C00 |
Uthotho | Ishishini |
Ukubeka iliso kwimilinganiselo | Ububanzi: I-275mm yokuphakama: I-190mm inzulu |
Uhlobo lwe-LCD | I-10.1 "i-matrix ye-tft-lcd |
Igalelo levidiyo | VGA HDMI kunye ne-DVI |
Ulawulo lwe-OSD | Vumela uhlengahlengiso lwe-inver-screen, i-ramaritio, ilungelelanisa ngokuzenzekelayo, isigaba, iwotshi, h / V / Umsebenzi, ukusetha kwakhona |
Ukunikezwa Amandla | Chwetheza: I-Brick yangaphandle Igalelo (umgca) voltage: 100-240 gobe, 50-60 hz Imveliso yemveliso / okwangoku: I-12 volts kwi-4 Amps Max |
Isinxibelelanisi sokukhangela | Intaba Bracket, ethe tyaba |
Inkcazo ye-LCD | |
Indawo esebenzayo (MM) | 222.72 × 125.28 mm |
Isisombululo | I-1024 (i-RGB) × 600 |
I-Dot Fitch (MM) | I-0.0725 × 0.2088 |
I-voltal yegalelo le-voltage | 3.3V |
Ukujonga i-angle (v / h) | I-80 / 80/75/80 (ityhubhu.) (CR≥10) |
Umahluko | I-800: 1 |
I-LUminance (i-CD / M2) | I-450 |
Ixesha lokuphendula (liyaphuma) | I-7/9 (ityhubhu.) (TR / TD) Nks |
Umbala wenkxaso | 16.7m Imibala |
I-Overlight MTBF (HR) | I-30000 (imiz) |
Ukuchazwa kwe-upichcenteen | |
Uhlobo | I-Cjtouch iqikelekile ye-CapotiT toctrive screen |
Ukubamba Okuninzi | I-10Pointage |
Umjikelo wobomi | Izigidi ezili-10 |
Ixesha lokuphendula | I-5ms |
Isinxibelelanisi senkqubo yokuchukumisa | Isinxibelelanisi se-USB |
Ukutya umbane | + 5V @ 8MA |
I-Actor yangaphandle | |
Imveliso | I-DC 12V / 4a |
Igalelo | I-100-240 gobe, i-50-60 hz |
Mtbf | 50000 hr nge-25 ° C |
Okusingqongileyo | |
Ukusebenza kwe-temp. | -20 ~ 70 ° C |
Indawo yokugcina. | -30 ~ 80 ° C |
Ukusebenza kwi-RH: | I-20% ~ 80% |
Ukugcina iRh: | I-10% ~ 90% |
Intambo ye-USB 180cm * 1 ii-PC,
I-vga cable 180cm * 1 ii-PC,
Intambo yamandla enokutshintsha iadaptha * 1 PCS,
I-Bracket * 2 PCS.
♦ Ulwazi lolwazi
Umatshini wokudlala, ilottery, i-POS, ATM kunye nelayibrari yeMyuziyam
♦ Iiprojekthi zikaRhulumente kunye nevenkile ye-4S
Iikhathalogu ze-elektroniki
Uhambo olusekwe kwikhompyuter
♦ I-Educitioin kunye nesibhedlele
♦ Intengiso yediskitha
Inkqubo yokulawula imizi-mveliso
♦ Izixhobo ze-AV kunye neshishini lokuqeshisa
♦ Isicelo sokulinganisa
I-3D ye-3D
♦ Itheyibhile yokusebenzisa
Amashishini amakhulu
Inkampani icwangciswe ngokukodwa kwaye yalungiselela umsebenzi wokwakha iqela 'lokugxininisa ekugxininiseni nasekukhuthazeni ulutsha ", nto leyo ejolise ekuphumeleleni kwexesha lokudibana, ukuphucula amashishini, kwaye abathengi abangcono basebenze kunye nabathengi.
Inkampani iququzelele uthotho lwemisebenzi enomdla enjengemidlalo ye-Basketball, qikelela ukuba uthini, amalungu amathathu anemilenze emine enemilenze emine enemilenze emine. Abasebenzi banikela ngokudlala ngokupheleleyo kwimimoya yabo yeqela, babengoyiki ubunzima, kwaye bawugqibe ngempumelelo umsebenzi emva kwenye.